Combat
Archery
Your aim with bows and crossbows. You shoot from a distance and must stand still to loose.
- Group
- Combat
- Title it gives
- Archer
- Grows your stats
- Dexterity (80%), Strength (20%)
- Head start
- Turkic (most of all Ak: the White Way)
How it grows
Like every skill it runs from 0 to 100 and rises a tenth of a point at a time as you use it: quickly while it is low, hardly at all on work far beneath you. Every swing, shot or bandage you use trains it, and the harder the foe, the more it teaches.
All your skills together hold 700 points. Set Archery to rise, fall or hold in the Skills window (K). A people that is good at it starts 10 points higher, 15 on its own path, and raises it a fifth more often for life.
Using it can also raise your stats a point at a time, leaning towards: Dexterity (80%), Strength (20%).
Titles
When Archery is your best skill, it names you:
- 30 Neophyte Archer
- 40 Novice Archer
- 50 Apprentice Archer
- 60 Journeyman Archer
- 70 Expert Archer
- 80 Adept Archer
- 90 Master Archer
- 100 Grandmaster Archer
Fighting arts
Learned by raising Archery; nothing is bought. Specials cost fury; an ultimate needs a minute to return.
| Art | Kind | Learned at | Fury | Cooldown | What it does |
|---|---|---|---|---|---|
| Volley | Special | 50 | 40 | 1 s | Loose an arrow at each of up to four enemies. |
| Rain of Arrows | Ultimate | 90 | None | 60 s | Six volleys fall on everyone in sight. |
The Archery tree
Every 10 points of Archery gives a point to spend here. Some places need another first; some ask you to choose one or the other. Unlearn the whole tree for gold with F4.
Bowman
The draw: held longer, it hits harder, and a full one finds two.
Steady Draw3 ranks
You reach a full draw 15% sooner per rank.
Deep Draw2 ranks
A full draw hits 15% harder again per rank.
Needs Steady Draw
Split Shot1 rank
A full-draw arrow also strikes a second foe beside the first, for 60% of its damage.
Needs Deep Draw
Crossbowman
Quicker to load, and bolts through armour.
Quick Crank3 ranks
Crossbows load 10% faster per rank.
Piercing Bolt1 rank
Crossbow bolts pass through half of a foe's armour.
Needs Quick Crank
Fletcher
Arrows that come back, and some that never leave.
Recovery2 ranks
+15% chance per rank to pull an arrow or bolt back out of a body.
Fletcher's Eye1 rank
One shot in four uses no arrow at all.
Needs Recovery
More in the guide: Fighting · All skills