Gathering
Farming
Till, plant, water and harvest crops. More skill grows rarer crops and brings in bigger harvests.
- Group
- Gathering
- Title it gives
- Farmer
- Grows your stats
- Strength (60%), Intelligence (40%)
- Head start
- Inca (most of all Children of Inti)
How it grows
Like every skill it runs from 0 to 100 and rises a tenth of a point at a time as you use it: quickly while it is low, hardly at all on work far beneath you. Every try trains it, by how hard the finds you could make are. A full backpack stops the work.
All your skills together hold 700 points. Set Farming to rise, fall or hold in the Skills window (K). A people that is good at it starts 10 points higher, 15 on its own path, and raises it a fifth more often for life.
Using it can also raise your stats a point at a time, leaning towards: Strength (60%), Intelligence (40%).
Titles
When Farming is your best skill, it names you:
- 30 Neophyte Farmer
- 40 Novice Farmer
- 50 Apprentice Farmer
- 60 Journeyman Farmer
- 70 Expert Farmer
- 80 Adept Farmer
- 90 Master Farmer
- 100 Grandmaster Farmer
The Farming tree
Every 10 points of Farming gives a point to spend here. Some places need another first; some ask you to choose one or the other. Unlearn the whole tree for gold with F4.
Green Thumb
Crops grow faster and need less of you.
Green Thumb3 ranks
Your crops grow 10% faster per rank.
Deep Roots1 rank
Watering speeds a crop up half as much again (x2.1 instead of x1.6).
Needs Green Thumb
Rain-Blessed1 rank
Every seed you plant starts watered.
Needs Deep Roots
Harvester
More from every crop, and seeds to spare.
Bountiful3 ranks
+10% chance per rank to pick twice as much.
Seed Saver1 rank
+35% chance of one more seed back from each harvest.
Needs Bountiful
Golden Harvest1 rank
Two more of every crop you pick.
Needs Seed Saver
More in the guide: Gathering and materials · All skills