Nature
Riding
Staying on a mount. Rises as you ride, faster on harder mounts and at a gallop. Everyone starts on a donkey; a horse needs 30, an ostard 45, a unicorn 70, a sky-drake 80. With it your mount tires more slowly.
- Group
- Nature
- Title it gives
- Rider
- Grows your stats
- Dexterity (50%), Strength (30%), Intelligence (20%)
- Head start
- No people starts with it
How it grows
Like every skill it runs from 0 to 100 and rises a tenth of a point at a time as you use it: quickly while it is low, hardly at all on work far beneath you. Doing it trains it: each taming try, each ride, each night by the fire.
All your skills together hold 700 points. Set Riding to rise, fall or hold in the Skills window (K). A people that is good at it starts 10 points higher, 15 on its own path, and raises it a fifth more often for life.
Using it can also raise your stats a point at a time, leaning towards: Dexterity (50%), Strength (30%), Intelligence (20%).
Titles
When Riding is your best skill, it names you:
- 30 Neophyte Rider
- 40 Novice Rider
- 50 Apprentice Rider
- 60 Journeyman Rider
- 70 Expert Rider
- 80 Adept Rider
- 90 Master Rider
- 100 Grandmaster Rider
What you can ride
| Mount | Riding needed | Speed | About |
|---|---|---|---|
| Donkey | 0 | 1.3× walking | Small, stubborn and patient with beginners: everyone learns to ride on a donkey. |
| Llama | 10 | 1.45× walking | |
| Brown horse | 30 | 1.7× walking | |
| Dark horse | 30 | 1.7× walking | |
| Grey horse | 30 | 1.7× walking | |
| Pale horse | 35 | 1.75× walking | |
| Desert ostard | 45 | 1.8× walking | |
| Forest ostard | 45 | 1.8× walking | |
| Brakarel war-wolf | 55 | 1.85× walking | The white war-wolves of the Brakarel steppe, bred to carry a rider and bite. |
| Frenzied ostard | 60 | 1.9× walking | |
| Unicorn | 70 | 2× walking | A white horse with a horn of pale light. It comes out only on moonlit nights, and only lets a gentle hand near. |
| Sky-drake | 80 | 1.6× walking | A pale drake that came through the seam. It flies: Space takes off; hold Space to climb and C to dive; dive to the ground to land. |
| Dragon | 90 | 1.7× walking | A true dragon, older than the seam. It flies higher and faster than any drake: Space takes off; hold Space to climb and C to dive; dive to the ground to land. |
More in the guide: Pets, riding and flying · All skills