Magic
Resisting Spells
Cuts the harm spells do to you (up to 40%) and shortens paralysis.
- Group
- Magic
- Title it gives
- Warder
- Grows your stats
- Intelligence (60%), Strength (40%)
- Head start
- No people starts with it
How it grows
Like every skill it runs from 0 to 100 and rises a tenth of a point at a time as you use it: quickly while it is low, hardly at all on work far beneath you. Using it trains it. Element skills rise with every move you cast.
All your skills together hold 700 points. Set Resisting Spells to rise, fall or hold in the Skills window (K). A people that is good at it starts 10 points higher, 15 on its own path, and raises it a fifth more often for life.
Using it can also raise your stats a point at a time, leaning towards: Intelligence (60%), Strength (40%).
Titles
When Resisting Spells is your best skill, it names you:
- 30 Neophyte Warder
- 40 Novice Warder
- 50 Apprentice Warder
- 60 Journeyman Warder
- 70 Expert Warder
- 80 Adept Warder
- 90 Master Warder
- 100 Grandmaster Warder
More in the guide: Elements · All skills